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Porsche 4.0

Some things will never change - Porsche is beautiful!
Model: Szymon Kubicki
shading / lighting / rigging / rendering / exaust explosion sim: me :)
- only minimal Post-Production -
I used this whole project to finalize my full OCIO workflow in my homeoffice environment.
All shaders are set up to work in full ACEScg - Blenderlove!
Zero Adobe - Zero Photoshop.
Porsche 4.0
Published:

Porsche 4.0

Automotive Shading and Lighting study done in Blender and Fusion. Full OCIO ACEScg Workflow.

Published: