Part of a series of environments being created as part of a larger project. Building upon Timothy Stam's fantastic tutorial 'Procedural Cities with Houdini and Python', this project plays with scale, by replacing the city skyline with wooden toys.
Looking out the window, often the city doesn't feel real. The scale of cities can feel unimaginable.
View from a passing train window
Low-poli layout of houses
City Blocks
Published:

Owner

City Blocks

City Environment made with wooden blocks in Houdini

Published: