Sandra Chang-Adair's profile

Art and Animation for Casino Slot Games

Lunar Return is Sandra's first Casino Slot Game and manufactured by Konami Gaming. Sandra was responsible for all the art assets except the  logo and card symbols which are standard Konami. For the top Screen, Sandra painted the Aztec/Mayan Tribal Queen holding the Moon Goddess Scatter symbol. The Temple is in the background. You can see the jaguar and gold bracelet pic symbols. This is the Primary Game Screen. The game designer was Andrea Schultz. Lunar Return © Konami Gaming.
Lunar Return is Sandra's first Casino Slot Game and manufactured by Konami Gaming. Sandra was responsible for all the art assets except the logo and card symbols which are standard Konami. For the top Screen, Sandra painted the Aztec/Mayan Tribal Queen holding the Moon Goddess Scatter symbol. The Temple is in the background against the sunset. You can see the jaguar, necklace, statue, and gold bracelet pic symbols. This is the Primary Feature Super Free Games Screen. The game designer was Andrea Schultz. Lunar Return © Konami Gaming.
Lunar Return Slot Machine Game is the first casino game I painted the art for Konami Gaming. I designed everything except the logo, Pic E, and the traditional Konami Card Symbols. This is the E-Art (top screen) animation. I animated my photoshop file with After Effects and Flash. The game designer was Andrea Schultz. Lunar Return © Konami Gaming.
Lunar Return Casino Slot Machine Attract Movie which plays when the game is idle (no one is playing the game). This is the first slot machine I made the art for at Konami Gaming. This is also the first time I used After Effects. The Aztec/Mayan priestess was morphed using the Puppet Tool, along with Photoshop and Flash. The game designer was Andrea Schultz. Lunar Return © Konami Gaming.
Konami Gaming Casino Slot Machine Game, Barkin' Baker. Art is by Tony Foiti and Sandra Chang-Adair. Sandra painted the top screen and did the animation of the dog for Barkin' Baker. The bottom screen and pic symbols were painted by Tony Foiti. This pixar-styled animated looking art features a french bulldog selling cakes in a vendor cart in front of the Eiffel Tower in Paris. A sheltie walks her cat in the background. The bulldog randomly pushes the Cake (Wild) on to the bottom game Screen. This is the Primary Game Screen.  The game designer was Andrea Schultz. ​​​​​​​Barkin' Baker  © Konami Gaming.
Barkin' Baker is a casino slot machine game I worked on with Tony Foiti at Konami Gaming. Tony painted the Game Screen, Pics, Scatter and Wild symbols. I painted the top screen (E-Art). I also animated the French bulldog in this attract movie (a movie that plays during idle, when no one is playing the game). I used the puppet tool in After Effects. The game designer was Andrea Schultz. Barkin Baker © Konami Gaming.
This is the animation for the attract movie (idle movie when no one is playing the game) that I made for Konami Gaming's Barkin' Baker Casino Slot Machine. I used photoshop, flash and after effects, especially the puppet pin tool. I was inspired by Pixar animation art and cartoon style. The game designer was Andrea Schultz. Barkin' Baker © Konami Gaming.
Konami Gaming's Barkin' Baker slot machine. Art by Tony Foiti and Sandra Chang-Adair. Tony did all the Pic, Wild and Scatter symbols. I painted the art on the Top screen (E-Art) and did the animation for the Feature Wild Animation. I used photoshop, after effects and flash to animate the pixar-like French Bull Dog. He pushes the wild cakes from top screen on to the bottom game screen where the wilds become multipliers. The game designer was Andrea Schultz. Barkin' Baker © Konami Gaming.
Fairy Sweep is a full-screen slot machine game that features a Fairy theme. Parts of the game screen is locked and will unlock when three or more symbols are in a row. Sandra was responsible for all the artwork except the logo and standard Konami card symbols. She painted the pink, enchanted forest background. Among the pic symbols are a handsome, masculine centaur, a pointy-eared elf, a gnome riding a bird, the beautiful Fairy Queen and a dryad (tree person). This is the Primary Game. The game designer was Hong Wei. Fairy Sweep © Konami Gaming.
Konami Gaming's Fairy Sweep is a full-screen slot machine game that features a Fairy theme. Sandra was responsible for all the artwork except the logo and standard Konami card symbols. The game screen is framed by roses and thorns, against a purple, evening, enchanted forest background. Among the pic symbols are a green, pointy-eared elf (influenced by Brian Froud), a gnome riding a bird, the beautiful Fairy Queen and a dryad (tree person). This is the Feature Game. The game designer was Hong Wei. Fairy Sweep © Konami Gaming.
This is a close up of the Fairy Sweep Konami Slot Machine game. Sandra's Pic symbols are members of the Fairy Kingdom and inhabitants of the enchanted forest. Pic A is the beautiful Fairy Queen, Pic B is the handsome male Satyr, Pic C is the Female Dryad (tree person), Pic D is the Brian Froud inspired, pointy-eared, green elf, and Pic D is the gnome riding a bird. The game designer was Hong Wei. Fairy Sweep © Konami Gaming.
This is the free game banner animation I did for Konami Gaming's Fairy Sweep Casino Slot Game. I painted the art for the game and animated the free game banner in After Effects. The Flower is 3D, and I sculpted it in Zbrush and Maya and animated it in Maya. The game designer was Hong Wei. Fairy Sweep © Konami Gaming.
Konami Gaming's Pride of Riches Slot Game was art designed by Sandra Chang-Adair and Chris Card. Sandra was responsible for the top screen Lion and sunset background, bonus tag, and the pic symbols of the bottom screen. Chris Card designed the bottom screen game background and progressive meters. The card symbols are standard Konami symbols and the logo was designed by a Konami Glass artist. Sandra's pic symbols include Pic A: lion, Pic B: Elephant, Pic C: Hippo, Pic D: Giraffe and Pic E: Antelope. This is the Primary Game Screen. The game designer was Brandon Metz. Pride of Riches © Konami Gaming.
Pride of Riches Slot Machine was a game at Konami I worked on with Chris Card. He painted the game screen, designed the meters and particle animations. I painted the lion and the animal pic symbols. I also animated the lion in After Effects, using the displacement map, puppet tool and bulge tool. This is the idle animation when no one is playing the game. The game designer was Brandon Metz. Pride of Riches © Konami Gaming.
Pride of Riches Slot Machine was a game at Konami I worked on with Chris Card. He painted the game screen, designed the meters and particle animations. I painted the lion and the animal pic symbols. I also animated the lion in After Effects, using the displacement map, puppet tool and bulge tool. This is the Lion Pic A win animation. The game designer was Brandon Metz. Pride of Riches © Konami Gaming.
Konami's Gems Up Slot machine game art was designed by Annie Supittha Bunyapen, Chris Card, Ming Zhang and Tom Clifford. I came in with the art assists at the end when most of the art was already completed. I animated the dollar sign scatter win animation in After Effects. The game designer was Mike Dubose and Brandon Metz. Gems Up © Konami Gaming.
Concept casino game I created in 8 1/2 days. 88 hours worth of work. © Sandra Chang-Adair.
Feature game for Concept casino game featuring full-pic A's and 2x and 3x multipliers. © Sandra Chang-Adair.
Art and Animation for Casino Slot Games
Published:

Art and Animation for Casino Slot Games

A collection of art and animation I did on casino slot machine games while working at Konami Gaming in Las Vegas, Nevada.

Published: