Lamek Felix's profileArthur Ferraz's profile

No Context 2.0


Video and Audio attack two of the main human sensors: vision and hearing.

And when we combine these two horizontally, we are able to overcome the obvious barrier by reaching more sensors, not only the physical ones, but also the psychological ones.

This is In the context 2.0 the #neverstoplearning project, Arthur and I tryed with the audio and video to reach you sensorially, leading you to "feel" the screen. The experience is given to abstract images being contextualized by the sound. Giving meaning, even if IT simple, to what you are seeing.

I am trying learn about Houdini about years. In this time i decided to give everything i got so I can learn this beast. I did learn everything? of course not! hehe i always say, Houdini is not a software, is a life style hehe
But i think now I wont give up anymore.

Another crucial thing i learned was how to work with a Sound Designer. Working  with Arthur i could understand what i need to do so we can colaborate on the  best way possible.

It was an incredible learning experience, I hope you like the result!

I use Houdini for FX / Animation and Blender for render.
Arthur uses Avid Pro Tools HD to craft the sound.

In this project you will see some tutorials, Behind the scenes and all this fancy things (only in portuguese, sorry) hehehe
I hope you enjoy!

Thanks for Watching!

CREDIT


Design | Animation - Lamek Felix



Sound Design - Arthur Ferraz

No Context 2.0
Published:

No Context 2.0

Video and Audio attack two of the main human sensors: vision and hearing. And when we combine these two horizontally, we are able to overcome t Read More

Published: