The main goal was to create high-quality and realistic, but low-poly model. As a reference was taken the knife from Ganzo.  
As a result - knife model that easily can be used in production or game dev 
Modeling \ rendering - Blender
Texturing \ backing - Substance Painter


Triangles: 5.6K
Vertices: 3K
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Knife model
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Knife model

Low poly, game-ready knife model Triangles: 5.6k Vertices: 3k

Published: