Domain is a collaborative competitive board game for 2 to 4 players. It was exhibited and played at the 9th Annual Games for Change Conference in NYC in 2012.
 
By using a combination of collaborative and competitive mechanics, Domain challenges players to think abstractly concerning bullying. Is it better to help another in need, neglecting strengthening your hold, but aid in keeping the main evil at bay? Lay low and try not to get attacked - someone else can take care of the problem? Or attack first and build up your army? Do you build an alliance with all, or just some? Which is the biggest risk to your safety?
 
Overview: Unhappy with the King’s reign, you’ve decided to go at it alone. Having established your own domain outside of the kingdom, you must now protect it from others who have done the same, as well as from the forces of the King’s (who has now decided to expand his kingdom).  
 
Play time is between 30 to 90 minutes.
The winning and losing conditions can be individualistic (against the board and all other players) or collaborative (against the board, or with one or more players).
Domain - A board game that teaches about bullying
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Domain - A board game that teaches about bullying

Domain is a collaborative competitive board game for 2 to 4 players. By using a combination of collaborative and competitive mechanics, Domain ch Read More
4
191
0
Published: