We are proud to present a project we have been working on for a while. This time we’ve teamed up with our friends from Daedalic Entertainment to help them with UI solutions and iconography for their project ‘A Year Of Rain’. The RTS (Real-Time Strategy) game takes place in a desolate realm where the player can choose a faction and lead armies. Due to the high number of screens and options, our challenge was to come up with UI/UX solutions that would fit them all together in a user-friendly and ergonomic way.
Below is a small portion of the frames and icons we have developed in the process.