Whilst working at McCann I was part of a team that won a pitch to create 12 games for Nestlé brands Nesquik and Chocapic. I ended up working as Art Director and Illustrator on the Maze Madness game.
Above is a piece of conceptual illustration I did for the initial pitch, and below a couple of screen shots from the final game.
One of the more interesting aspects of the project was making sure all my illustrated assets were tile-able for the final build.
All in-game assets were vector based, and can be seen at the bottom of this page.