DEEP
Deep is a 9 part series using the least amount of key frames to create realistic sea creature movements. Using IK rigging dynamics and vibrate tags to give the animation a more natural flow. Procedural is the name of the game!

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The vastness of the oceans awaits an endless discovery



THANK YOU FOR VIEWING!

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D E E P
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D E E P

A 9 part experiment on using the least possible amount of key frames to create realistic sea creature movements. Procedural is the name of the ga Read More

Published: