Game and Twitch UI/UX Concept Artwork.
I was brought on by an Indie game studio to put together some concepts for the in game UI and the character select creation UI. As well as other In game Icons and buttons.
The assets in this concept are all interchangeable. Thanks to being vector resolutions isn't a problem and can be scaled infinitely.
SECOND CONCEPT
After the first concept was finished and approved the art director watched an episode of Black mirror and wanted to redo the entire thing. So here we are.
The game didn't have any footage for me to use so I had to plan the best I could based off of feedback I was given. The game is a RTS type game so menus need to be on screen. A Bunch of them while not getting in the users way.
The Goal for the in game menu was to create a menu that was both in theme with the core games concepts while also being flexible. So the menu would interact,float, change and open without confusing the player.
The Twitch streaming menu was also an important concept. It also had to follow the themes of the game while being unique for the viewers.
UI/UX Game
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UI/UX Game

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