*Microsoft Icons and Ecobee films
Early version of the second half, with the focus on a chaotic composition. The overall pace and camera shots were then tweaked following some feedback.
First version after playing around with animating toruses and using Blender's Irradiance Volume feature for more realistic lighting in Eevee.
A pretty messy attempt at animating a cube whilst controlling a particle system's flow - both of which need way more experiments.