Witch Hunter Carriage | Gypsy Influence
Witch Hunter Carriage | Gypsy Influence
It is the result of some study I´m dedicating my time last months. Inspired in Xavier Ward concept

It was very exciting and gratifying to study pipeline to games. I discovered how powerfull can be the Blender, and confirm that it is always incredible to work with Substance Painter.
This was my first contact with Unreal Engine, and I have discouvered how powerfull and funny is to use this, it was so good.

Some times it was very hard and I almost gave up, but when I reach the result it was really gratifying.

I need to thanks some people for some valuable tips during the process: Jean Negreiros, Dimitri Paiva and Cauê Andrade

My mentor in this study was Felipe Marques
Unreal - Scene Overview
Unreal - 360º
Unreal - Studio 360º
Real time Capture - Detail 01
Real time Capture - Detail 02
Real time Capture - Detail 03
Real time Capture - Detail 04
Real time Capture - Detail 04
High Poly Assets
High Poly Assets
Influence MoodBoard
Blockout | Blender
Substance Painter - Overview
Unreal - Overview
Witch Hunter Carriage | Gypsy Influence
16
75
1
Published:

Witch Hunter Carriage | Gypsy Influence

It is the result of some study I´m dedicating my time last months. Inspired in Xavier Ward concept It was very exciting and gratifying to study Read More
16
75
1
Published:

Tools