Witch Hunter Carriage | Gypsy Influence
It is the result of some study I´m dedicating my time last months. Inspired in Xavier Ward concept
It was very exciting and gratifying to study pipeline to games. I discovered how powerfull can be the Blender, and confirm that it is always incredible to work with Substance Painter.
This was my first contact with Unreal Engine, and I have discouvered how powerfull and funny is to use this, it was so good.
Some times it was very hard and I almost gave up, but when I reach the result it was really gratifying.
I need to thanks some people for some valuable tips during the process: Jean Negreiros, Dimitri Paiva and Cauê Andrade
My mentor in this study was Felipe Marques

Unreal - Scene Overview

Unreal - 360º
Unreal - Studio 360º

Real time Capture - Detail 01

Real time Capture - Detail 02

Real time Capture - Detail 03

Real time Capture - Detail 04

Real time Capture - Detail 04

High Poly Assets

High Poly Assets

Influence MoodBoard

Blockout | Blender

Substance Painter - Overview








Unreal - Overview