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A little practice with Phoenix FD just for some learning. Inspired on photographs (by Egon N.) and a lot of improvisation. In any case, it helped me to discover how complex and precious could be the world of liquids and their hypnotic textures. To never stop.​​​​​​​

     ...The classic style
For those interested in the scene I worked with 3ds max, Phoenix FD and VRay Next.
The scene is pretty simple. I only had to configure a liquid simulator with several sources, with a low time scale, some surface tension in the particles and a pretty detailed grid. 
To make the  liquid more interesting, I created a surface with diamond geometries so that the liquid could go down some paths and get many details. So I just had to wait for the calculations, use a SSS material and that was all.  New drug...
I was just a fast free time practice, so for more accurate and better results thinking on a final image I'd recommend a little more patience and get a few more steps per frame, 
a smoother mesh, check the particle tension, and if you can afford it, a tighter cell size on the liquid simulation.

Little Cup of tea : by Evermotion.

...Creepy version
The Milkyway
Published:

The Milkyway

Published: