What is proceduralism, and what new opportunities 
of creative expression does it offer?

Immediately after completing the Interaction Design and Development program, Izzy immersed himself into the world of Visual Effects through George Brown College’s nascent post-graduate program.

Learning all he could about each aspect of the VFX production pipeline —using tools such as Maya, ZBrush, Substance Painter, and Nuke— it was ultimately the flexibility of SideFX’s Houdini that captivated him. Over the summer semester, Izzy taught himself how to think like a technical artist; using VEX in Houdini to explore how generative algorithms could create biomimetic structures.

After a challenging year, the thesis was also a welcome moment to reflect on personal motivations and the obstacles that had been overcome. The visual narrative is an attempt to document those reveries.



Timor Mortis
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Timor Mortis

Learning how to think like a technical artist; using VEX in Houdini to explore how generative algorithms create biomimetic structures.
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34
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Published: