These abstract figures are still in development.  I am approaching the toy context and trying to create character and presence through abstract forms.  The goal is to create something that allows more expression in the toy medium.
Tools used: Zbrush, Cinema4D, Adobe Illustrator, Photoshop
side view of my first design.  the thin "antennae" are impossible except in the digital world.
The other side of the first assemblage.  Taking some cues from Memphis/Sottsass style.
"the walker" in progress.  I added the cigarette as a pop-art callout and  I imagine it as the source of the figure's energy.
Sculpt in-progress view. ZBrush
Assemblages
Published:

Owner

Assemblages

Published: