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    Some years Before we made this HOG with the Karibugames crew. I had the joyfull oportunity to Direct the art, illustrate, retouch, animate and ma… Read More
    Some years Before we made this HOG with the Karibugames crew. I had the joyfull oportunity to Direct the art, illustrate, retouch, animate and make some concepts for this project. It was a very detailed project by the 3D and 2D artistic side, with a colorful touch to make it fary and envolve the product in the Audience´s desres. The introduction of this game is amazing, in a time record and with a low resources the team created a high quality product once again. Read Less
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Some years Before we made this HOG with the Karibugames crew.
I had the joyfull oportunity to Direct the art, illustrate, retouch, animate and make some concepts for this project.
It was a very detailed project by the 3D and 2D artistic side, with a colorful touch to make it fary and envolve the product in the Audience´s desres.
The introduction of this game is amazing, in a time record and with a low resources the team created a high quality product once again.
You can download a free version of the first game.
Those are some arts and conceptions for some minigames and main scenes.
The proces was simple, I did some conceptions just in black and with with the game designer, then, the 3D team makes a very good lighted and colored escenarios making the 2D part easier, some of them just need to receive some artificial specular lights and colored shadows to make them looks more "fantastic"

 
write machine minigame
Studio, procces, skectch and final art
Stairs
Living room
Ambulance, mate painting and illustration
Before and after, 3D render vs Retouched scene.
Renders by 3D artists
Gate on the floor, details
Render vs retouch.
Render Vs. Retouch
Render Vs Retouch, Janitors room
Concept art, renders and retouch. The kitchen.
Render vs. Retouch
Main stages..
Old Hospital enviroment... render vs Retouch, (concept art  of Hospital by Charly Brown)
I made some first sketches, then 3D artist change some view points, focus, deep of fielt, perspective and more details we can control better in a 3D composition, after this I retake to place the art in the desired enviroment by colors and details.
 
minigames, picklock
Bellow all my final arts: