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    Ugslag - I wanted to create a huge, heavy armored creature, but with very limited movements.. Initial concept was design in photoshop and was mod… Read More
    Ugslag - I wanted to create a huge, heavy armored creature, but with very limited movements.. Initial concept was design in photoshop and was modeled entirely in zbrush using dynamesh... Retopologized using topogun n 3dsmax... UVs done using UVlayout, and textured and rendered in zbrush... Composition done in Photoshop.. Read Less
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