Woohyun Kim's profile

Brawl Stars VFX

Game Design
Hello guys! I'm Woo who is in charge of Brawl Stars VFX since right before global launch. 

My goal for the game is making very cartoonic VFX by using compact resources. So I've been avoiding to use pre-rendered sequences as possible as I can and making effects by animated shapes.

It's such a pain in the butt since I hadn't been using Flash to make VFX and there are a lot of backlogs which I have to polish. But I'm getting use to it and having fun with Flash now.

I hope you guys enjoy my works as well. Thanks.

Software : After effects, Flash, 3ds Max, Particle system



Brawl Stars VFX
Published:

Brawl Stars VFX

Brawl Stars VFX

Published: