This was a personal project where I was experimenting with various sculpting software to create a sort of voodoo/Aztec skeleton priest.
It started in Gravity Sketch and then progressed to 3d Coat and some of it was done in Oculus Medium.
The scene was then composed in Blender where I rendered it using Eevee.
I added some paint here and there to lose the hardness of the render.
Here is a video of how I made it!