THE GLAUCOUS PROJECT
I realized this complete personal project after a drawing I did, I wanted to have a dark atmosphere and a still life scene, I did not want to fall into common subjects and so I thought to incorporate a toy into plush in the project, and imagine a very dark context, in which a crazy doctor has torn the heart has a live plush. I wanted to experiment modeling under Houdini. I modeled all my assets in Houdini. I sculpted the plush and heart into Z-Brush and textured them into the Substance Painter, rendering in octane into Cinema4D.
Post-production was done in Nuke
Post-production was done in Nuke
making of : render passes and post-production
node-graph of post-production of one frame in Nuke
an example of houdini node-graph for a scissor object
glass fracture system
some procedural materials done in Octane
my first concept sketch
Mirko Zambataro
CG generalist
thank you for watching!