Juan Mora's profileRyan Michlitsch's profile

Dino Runner AR

Game Design
Photoshop
Dino Runner AR
AR Core by Google



Google I/O is one of the biggest tech events of the year. So when Google asked to Hook Studios to create an AR demo that would stand out in a space crowded with amazing products, we scratched our heads and  took a long breath (a really long breath). Then we rolled up our sleeves and got to work.

We created Dino Runner - an AR multiplayer game based on an 8-bit easter egg hidden in Google Chrome. Players could take control of a sprinting dino and  competed for high score in front of a live audience. The game leveraged Cloud Anchors (a fancy new feature for ARCore) which allows people to share the same AR experience at once.

The demo was a huge hit, and some people were even heard saying “this is the best AR demo we’ve ever seen!”. Pats on the back all around.


















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C H A R A C T E R   D E S I G N



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C H A R A C T E R    A N I M A T I O N



CREDITS

Creative Director: Ryan Michlitsch
Technology Director: Chris Watts
Creative technology: Matt Swenson
Executive Producer: Hayley Linsenbard
Art Direction: Ryan Michlitsch / Juan Mora
Lead Designer: Juan Mora
Technology: Hebby Mathew
Character Designer: Juan Mora
3D Modelist: Nick Watts
Character Animation: Mark Fain
QA: Jonathan Schaeffer
Motion Graphics: Nick Lerum
Video Editor: Jeremiah Mayhew



Dino Runner AR
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Dino Runner AR

Google I/O is one of the biggest tech events of the year. So when Google asked to Hook Studios to create an AR demo that would stand out in a spa Read More

Published: