Several works covering diverse areas such as sketching, 3D modelling, digital painting, concept art and character design.
 
 
Concept Art
Work done as part of a cgart.ir website design & illustration challenge. The briefing was to design and render a "bio-machine".
hi-res image download (via dropbox): 
https://www.dropbox.com/s/smw39w1rjolcm2g/Guilherme%20Parolin%20-%20digital%20painting.jpg
 
 
Sketching
Alternative development sketches for a welding machines manufacturer. Hand-drawn and digital painted. Co-drawn and painted with Pablo Herzog.
 
 
Character Design
Characters developed fo a board game called "Corra que o Prazo Vem Aí". There are four playable pawns, featuring busy motoboy, contractor, student and businessman. There`s also a policeman, which acts as the deadline, pursuing the players along the board as the game progresses. Credits to Giulia Ghiggi, Leo Joas and Cecília Matte for co-developing the board game.
 
 
3D Modelling and rendering
3D Modelling of an existing stapler
3D Modelling of Nexon`s MapleStorey MMORPG character "Death Teddy" along with scenario.
3D Modelling of compact fluorescent lamp bulbs.
Miscellany
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Miscellany

Digital painting in concept art, sketching and character design.

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