Sandrine Bascouert's profile

Abstragram - Mobile game UI/UX

ABSTRAGRAM
ABSTRACT TANGRAM


Part III of the #createfulness challenge
UI design


I imagined a sort of pattern maker - as a game - using the tiles from Deberny & Peignot frames, and Trenert & Sohns patterns.

I wanted something that would speak for itself, so I decided that the splashscreen would have a little animation that "explain" the differents possibilities with the tiles.

I tried to trim the settings and the different pages to an absolute minimum.
This is a game where you don't win points, lives or gems. You just have to explore the different possibilities and share your creations with the world (well, Instagram at least!)
I am quite proud of the name 😉 (which is also a take on a French children silly song)
Because it's just a funny and silly concept at heart!


I would like to think of it as a calming game
 createfulness + mindfulness

Abstragram - Mobile game UI/UX
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Abstragram - Mobile game UI/UX

#createfulness #adobechallengeUX

Published:

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