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    The Spookening is a cross platform 3d game for handhelds. An indie game with strong retro influences and a touch of Tim Burton style to the whole… Read More
    The Spookening is a cross platform 3d game for handhelds. An indie game with strong retro influences and a touch of Tim Burton style to the whole theme. We call it - "a scare 'em up". Read Less
    Published:
The Spookening is a 3D scare ‘em up game à la Tim Burton for iOS and android, released in the end of March 2013.
You die every night and spawn as a ghost trying to resurrect. Scare villagers out of their wits and grab their soul power during the midnight hour in order to resurrect!
 
Have a look at the game itself here: www.spookening.com
 
The inspiration for this game actually came from Pac Man. I was thinking about a game where you play the ghosts instead of Pac Man himself. This idea evolved into something quite interesting as the team discussed the concept further. Many players compare the game to a brain child of Tim Burton. Something I take as a huge compliment!
Graphically though I looked more at Moebius drawings actually. But I guess my inspiration from Tim Burton shines through anyway.
 
The project started in the late summer of 2012 as an in house project at Modesty. We were 5 guys working during the fall and winter on this using our own game engine that we call "Gear".
Title screen.
Game trailer.
App icons in various sizes. (Great template by Pixelresort.com)
Drawings of actual game graphics.
 
Colorized drawings for texture use.
Colorized drawings for texture use.
 
In between level images.
Town mesh in Maya.
Map view in the game.
Screen shot of scary stuff happening to the villagers.
Screen shot of scaring the police, which is a lot of fun.
Screen shot of a super charge.
Screen shot of the "Night Select" and shop.
Screen shot of high score entry.
Texture sheet a.k.a. texture atlas.
Texture sheet a.k.a. texture atlas.
 
Texture sheet a.k.a. texture atlas.
 
Portraits of some of the villagers in Clifftown.