Vane Méndez's profile

3D MODELING - MAYA






The head sculpted with polygons in Maya 3D Max, was inspired on a famous Victoria Secrect's Model, to create a female character for a videogame. The game was not lauched but the model remained. The head did not need the use of the smooth tool, since the vertices were wisely located to achieve such result.  





3D MODELING - MAYA
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3D MODELING - MAYA

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