Milan Tomic's profile

Weapon Art in REKOIL (HK MP5)

            HK MP5 model made for Rekoil the game, © Plastic Piranha. This low poly model have diffuse, specular and normal texture map. Images here are screenshots made in 3ds Max.
 
                                                                                                                              Software used: 3ds Max, Photoshop, Mudbox
 
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and some techical renders and texture samples..
 
Weapon Art in REKOIL (HK MP5)
Published:

Weapon Art in REKOIL (HK MP5)

Creating high and low poly model with its textures, skins and basic materials in game engine.

Published: