St. Mary of Roccella Church Mid-Poly 3D model of Church for game. This model has about 75 000 polygons. I used Autodesk 3ds Max. My task was modeling, texturing and lighting with further texture baking. I was provided a round base to placing my model.
Video Circular camera movement
Object Photos Ruins of Church of St. Mary of Roccella 11th century, Archaeological Park of Scolacium Roccelletta di Borgia, Calabria, Italy
Modeling Process I didn't have any building drawings, just a few photos. My goal was to make similar model with an average number of polygons.
Baked Textures Here are some textures of the model
Thanks for Watching! I hope you enjoyed the project!
Behance'e katılın
Kaydolun veya Giriş yapınve kişiselleştirilmiş önerileri görüntüleyin, kreatif kişileri takip edin ve daha fazlasını yapın.
veya
Behance'e katılın
Kaydolun veya Giriş yapınve kişiselleştirilmiş önerileri görüntüleyin, kreatif kişileri takip edin ve daha fazlasını yapın.