D R E A M E R    I

Modeled, Textured and Sculpted in Blender 2.79, Rendered in Cycles
is a part of a future series I want to develop, portraits of levitating bodies with their heads surrounded by clouds, the clouds will change in tone, shape and color to represent different emotions, the state of mind of the model will be represented on the pose I present it with aswell. this one is enjoyment.
Model is Rigged and animation ready, which allows me to make a series in the future (hence the I in the tittle)
Clouds are procedural with the shader of kilbeeu from Blendswap, amazing both on render time, setup and memory.
Final Render Consists of a 25% mix of Denoise + Original in the Blender Composition that gives it a slight grainy look without looking plastic or undersampled. this was a great time saver. 
This matcap was actually used as a render pass to add rim light to the female sculpt, the blacks leveled to neutral gray and set to overlay, so only the higligths would appear visible
Hope you all like it, also, consider following on my main social:
THANK YOU!
Dreamer I
Published:

Dreamer I

Published: