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    Report of an exhibition I have at Gallery Opperclaes. One year ago I started researching the various ways in which the… Read More
    Report of an exhibition I have at Gallery Opperclaes. One year ago I started researching the various ways in which the human body could be transformed into tiles. The rules of engagement were set to these: -Each character is symmetric and must contain a head, a neck, a body, two arms and two legs. -The characters must be defined by contour, not by fill-ins. -Each tesselation must consist of one and the same character. For years I'm doing very minimalistic character based illustrations. Anything which is not essential will be left out of the image. I tried to push that concept a bit further by designing tesselation by the rules mentioned above. This lead to an interesting conclusion: If there is no character, there is nothing (obviously). If there is one character, you can multiply it until infinity. So each designed tile in this portfolio is the most minimalistic and, at the same time, the most maximalistic character design I could come up with. The results of this mathematical research are translated into prints, wallpaintings, puzzles and sculptures. Read Less
Humanoid Tesselation
These are examples of tesselations I created last year. Presented in groups of four (see above) so you can see how they work. Below you can see the colored computer images of some of the designs.
Named after the Catalan acrobats who build human towers. With this project I wanted to figure out what other patterns could be derived from one tesselation pattern.
Here some of the characters are flipped over their horizontal axis.
And here the Castellers build their tower.
Totem Triad
These silkscreen prints are based on the 'Totem Triad' characters you can see below. They are a family of three and each member is based on a distinctly different mathematical substrate.
Vitruvian Men
This project is derived from the tesselation you can see below. By adding a few extra characters it is possible to make very basic geometric shapes like a triangle and a square, and you can also connect them.
the name 'Vitruvian Men' is derived from Roman architect Vitruvius, who saw the workings of the human body as an analogy for the workings of the universe. In that sence architecture was a study of the proportions of the human body.
By using one character as a hinge you can make 3d shapes. Here you see the Platonic solids.
This is a grid of characters in which the volume of each character stays the same but the shape is changing all the time. The top can be connected to the bottom (if it would be made of a more flexible material than wood).