FRUIT INFLUENZA: BOARD GAME DESIGN

Through this project, I have tried to target the younger audience to make them realize the adverse effects of not consuming their fruits ‘completely’ on a daily basis. Their inner soul should be able to speak to them as to “finish your fruits, not leave behind a part of it” or in very extreme cases, “I will save it and have it tomorrow but not waste it at all.” In such a way of spreading the message, I believe that my product can connect with my target audience as well as the older generations in a playful way so as to have a better result for the upcoming future.



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FRUIT INFLUENZA: BOARD GAME DESIGN
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FRUIT INFLUENZA: BOARD GAME DESIGN

Through this project, I have tried to target the younger audience to make them realize the adverse effects of not consuming their fruits ‘complet Read More
4
32
0
Published:

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