Think outside the box
I'd been working on this personal project to develop my skills with traditional animation and improve the creation process of 2D animation. I realize how important is to follow it accurtely to optimize your time and avoid working more than necessary. Under these lines you could see all the process.
01. What I want to say?
First of all, I started by developing the idea of what I wanted to say. I was thinking on how sometimes we feel pressure or anxiety because of stressful situations and how we should transform all this negativity into something positive for us. I'd done some sketches to represent that oppression as an abstract concept and how it transforms literally into a bunch of powerful possibilities. The idea came pretty clear to my mind and I used paper, pencil and Procreate on iPad to do the first sketches.
The following step was to work on the rough animation. This is a really fast drawn aproximation to what the animation will be. At this point wasn't important the draw itself, I just wanted to had an idea of the timming, the composition and if it could work as animation. Another really important point was to check if the animation will be understandable for the rest of the people, so I showed it to some friends to find out if it was comprehensible. On that step I used Rough Animator app for iPad.
03. Tie Down
At this point, the animation seemed good to me so I started improving the draw, taking care of the volumes, working on overlaping and the arcs of movement. Here I worked with a Wacom Cintiq 22HD and TV Paint software.
This was the last step I'd done before color, here I worked more accurately to improve the draw and add up small details. Here was where I fixed the last errors. After this step, I had the definitive version of my animation. I'd done the final clean in Photoshop.
After doing some colouring tests on procreate I finally defined my palette so I proced to colouring. I'd done this process with Photoshop too. And that's the final result: