Rance Dee's profile

Summative Project-Game Design

Summative Project 
Summary
For my summative project, I will do a basic yet fun 3D Third-Person Shooter game. The game's theme will be based on fighting waves of waves of mutant-zombies, considerably having the enemy minions different models. The project will feature the basic 3D Third-Person Shooter game structure. Additional features will include a structured stage-based level design, all tailored to fit what kind of mission it would entail. For example, the first level is a city, at the end would be a marker, so that u can advanced to the next level. The second level would feature a dark field filled with abandoned vehicles, to entice the player with stark surroundings. As this level, you have to wait for the timer to end until you can escape by helicopter. The Project would also feature a simple boss fight, but it would be made in such a way that it is unique. For a stretch, the game would feature a level-currency based shop system that gives the player a variety amount of weapons. For example; at level 5 and with enough gold, you can unlock a large experimental laser weapon. So you can defeat the boss at the end of the game, more easily. Along with that, the game would feature a myriad amount of different mutant-zombie types, with different HP, Speed, strength and weaknesses. With that though, the game's structure is simple a  3D Third-person Shooter game, but it would feature additional, rad features, in time.
Summative Project-Game Design
Published:

Summative Project-Game Design

Published: