Kim de Graaf's profile

Stellar Survivor UI/HUD concepts


Early weapon and trap selection concept


Player's health bar




Healthbar for other players, turrets and enemies




Weapon selection combined 
with health and sprint bar




Wave and enemies left information




Building menu



End of the wave screen




Upgrade screen

Stellar Survivor UI/HUD concepts
Published:

Stellar Survivor UI/HUD concepts

UI/HUD concepts I made for a school videogame project Stellaris. Next to concepts I made a few motion graphic concepts for motion graphic practic Read More

Published: