Tales Mariano's profile

Janos - SPJam 2016

Janos - SPJam 2016
VR Game for the SPJam 2016. The main theme was Attraction (Atração) and with sub-themes being separate, energy and frenesi. Our focus in the development was doing a game using Oculus Rift CV1.
Date: 09/2016
Role: Programmer, Designer
Platforms: Windows
For: SPJam 2016
Engine and tools: Unity, Oculus Rift CV1
Time spent on project: 48 hours
One of our main focus working with Oculus Rift was the Virtual Reality motion sickness, which can happen for a number of reason, but a major one being when you have movement in the virtual space that don't mach real space. So, during development, making the camera position stationary was one of the principles we decided to adopt in your game to make sure the player had the best experience while playing Janos.
Media

Gameplay videos from the 4th Game Delevoper Brazil Metting
Janos - SPJam 2016
Published:

Janos - SPJam 2016

Published:

Creative Fields