Characterdesign for Sourcery
The character design had to function for 2D animation, which is why I kept it quite simple. I stretched the characters proportions as far as possible, whilst keeping it in the field of possible animation.
The character of "Conina the cat" is based on a 5 head tall anthropomorphic figure. She is a quick moving, elegant feline. Therefore her character sheet shows some dynamic poses, which show off the different possible movements that can be used in the later process of animation.