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Forest Scene created whilst learning how to use 3Dmax, Substance Painter and Unity; taught Online by Kevin Oxland.
The course involved modeling, texturing and creating a walk through scene of 50 plus assets. I've included a link to the final game scene at the end and marmoset views of some of the assets.
I've updated the hut with better UV resolutions to sections and changed the roof to no longer be tiling.
[900mb once extracted] and will require a GPU with at least 1GB of VRAM

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Forest Scene
3
26
0
Published:

Forest Scene

Forest Scene created to learn 3Dmax, Unity and Substane Painter
3
26
0
Published: