3D Vehicle Design - Part 2 - Materials and Render
In this part of the 3D Vehicle Design course we are looking at the material layout of our spaceship, bringing it into Octane Standalone and creating materials. In addition we will work with the planetary environment note and play with VDB fog volumes to create ourselves some nice nebulas. Finally we bring the renders into Photoshop for final touchup.
Grab it here: https://gum.co/lzygh
I also have a package deal to get part 1 and 2 together for a discounted price: https://gum.co/KcJsc
Grab it here: https://gum.co/lzygh
I also have a package deal to get part 1 and 2 together for a discounted price: https://gum.co/KcJsc