After the success of Whack World, we wanted to raise the bar of festival experience.
Tierra and Gentilhomme share a passion for uncanny, grotesque and catchy aesthetics, but most importantly, a strong desire to connect with the audience and make them part of the show. We provided a turnkey concept and solution including creative direction, stage design, original video and interactive content including technical design and playback system. After doing a full body photogrammetric scan of Tierra, we created complex 3D simulations in Houdini and developed custom 3D interactive technologies making the visual react to music & voice and respond to the audience. 
Everything was developed in-house, from R&D to the final live execution.
And yes, her inflatable dress was remote controllable.













3D rendering was done in Cinema 4D R20 with Octane render plugin v04. 
With the help of the new Ai denoiser, we could render a bigger volume of shots to provide more flexibility to the VJ, 
because pretty much all the shots were loops.




























CREATIVE DIRECTOR  Thibaut Duverneix  EXECUTIVE PRODUCER Sophie Bisson  ART DIRECTOR Mathieu Léger
VIDEO PERFORMER  Josselin Bey  INTERACTIVE PERFORMER Marouane Sahbi
MULTIMEDIA DIRECTOR  Amélie Petit Jean  PRODUCTION  Frédérique St-Pierre, Marielou Bouchard
CREATIVE TECHNOLOGISTS  Francois de L'Isle, Étienne Garon-Vincent, Marouane Shabi
3D ARTISTS  Étienne Garon-Vincent, Jérôme Routhier, Simon Bradfer   DESIGNER  Renée Lamothe
PROJECT MANAGEMENT Lucie Brillouet  PROP FABRICATION Joshua Stricklin  3D SCAN  The Scan Truck



Tierra Whack | Coachella
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Tierra Whack | Coachella

5
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Published: