Work In Progress of a genetically engineered running character. This is predominantly raw renders of the character. I'll be continue with it to produce a set of scenes and fixing texture issues at a later date. Currently I'm learning 3d Max, Substance Painter and Unity in order to create a game scene.
Character created using Zbrush and Marvelous Designer. Hard Surface models created in Fusion 360 - Renders done in Blender.