Hungry Helga is a little game made for the iPhone and Ipad. It was created by myself (art/animation) and Wade Lutgen (programming) over the course of 5 months in our spare time. A few hundred hours each were put into this and were very happy about the outcome. It was my first venture in making a game and learnt a lot along the way.
The process went very smoothly. 2 revisions at most for the concepts. I had to figure out ways to quicken the character pipeline so that I didnt have to do things again and again for each character. This was kept in mind from the the start. Kjirk and the scooper, Gunkel share the same body and and rigs but have diffrent accessories like the facial hair. Helga uses the same rig for each of the weight states. The rig allowed me to morph into a fatter/thinner helga changing the rig placements etc on the fly.