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Polyworld: Character Design

Polyworld
Character Design
This design was created for Motion Miracles for their game Polyworld, currently in development. This open world game follows its androgynous protagonist across their entire lifetime. What follows is my design for the protagonist. A defining feature of this design is their right arm which becomes replaced with a tree branch. The tree follows the passing of the seasons as the protagonist ages, blooming at their prime, leaves changing colour and beginning to fall as they reach old age.
Here are some NPC characters designed to populate the world, featuring a blacksmith, child and flower seller.
Some Creature Concepts for the World
Polyworld: Character Design
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