Guillaume Lhoyer's profile

Rubber Duck Adventure Team

Summary:
A short game where the objective was to throw yellow ducks in a playfield to collect flags and avoid obstacles.
The game was published by EA on smart TV.
The team managed to achieve stable 30+ FPS on very low-end devices which was an accomplishment at that time (2013). It was also quite a challenge to design gameplay with the constrains of a game played on an infrared remote.

Role:
Designer
Rubber Duck Adventure Team
Published:

Rubber Duck Adventure Team

Published:

Creative Fields