Ruben Roxo's profileCristina Neto's profile

Magis - VR Game

Magis is the prototype of a single-player adventure & puzzle game.
It was developed to be played in VR (virtual reality), seeking to make the experience of this directly more interactive and, consequently, more immersive, engaging and stimulating.

It has as main character a sorcerer who ­– in search for an object – explores a tower in which each division works under the logic of an "escape the room".
Because the modeling process was divided, the need to develop a cohesive style between
the four elements of the group arose .

We worked in a low-poly style, which also meets the type of sensitivity we wanted to pass.
It was a choice that also depended on the amount of work we would have. We seeked a simplified and minimal solution and a way to balance between low-poly and organic.

Communication Design Team: Cristina Neto - Francisco Ramos - Helena Rua - Ruben Roxo.






 

Magis - VR Game
Published:

Magis - VR Game

Published: