Livery 3D graphic production for Toby Tinsley. I created the 3D livery texture graphics from a 2D design from Toby using Cinema 4D, Substance Painter and Redshift with a turbosquid model which I needed to redo the UV's on using Unfold3D. Toby then used this for client approval and the graphics are now on the actual car - more at: https://www.tobytinsley.graphics/mss