WEGA Concept 51K
This passion project was meant as a practice and study piece to get better at modeling with Moi3D and to further improve my shader creation skills. It's also a tribute to Hartmut Esslinger and his incredible design of the Wega Concept 51K that was released in the 1970s. I went deep into details, up to the point that I modeled tiny dust particles and fibers which I then scattered across the surface. Even these dust particles were shaded using an SSS-material. This whole piece is pretty much procedurally shaded (except for interface and logo prints). Unfortunately I don't (yet) own one of these hifi systems and thus had to spend many hours trying to find enough reference material. Some details may not be perfectly accurate but I as much as I could :)

A big thank you to Grant Warwick and his cgi courses that helped me enter a new world of shading madness. Thanks to Jørgen Herland and his awesome HDRIs which were used for lighting. And lastly a thank you to のじ for his minimal GITS poster that I put into the deco frame.



Dust particles/fibers and the shader nodes:
Moi3D modeling:
WEGA Concept 51K
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465
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Published:

WEGA Concept 51K

This passion project was meant as a practice and study piece to get better with Moi3D and to further improve my shader creation skills. It's also Read More
23
465
3
Published:
Attribution, Non-commercial, No DerivativesAttribution, Non-commercial, No DerivativesAttribution, Non-commercial, No Derivatives