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Videogame design - Aeon of Sands
Excerpts from Aeon of Sands videogame's 100+ pages art book.

As half of the dev team, Two Bits Kid (the other half being Florian Fischer, programmer, game designer and friend) I created the game world, wrote the story / dialogues, created the game art, collaborated with Florian on the game design and levels, edited the game music (from Gabriele Artuso) and created the sound effects.
The gameplay consists in exploration / combat on one side, and choose-your-story text adventure on the other; so the art pipeline in the process had two main goals technical artworks, animations, interface for one; narrative illustration for the other.

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Videogame design - Aeon of Sands
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Videogame design - Aeon of Sands

Excerpt from Aeon of Sands art book, collecting a few of the videogame artworks and introducing the art direction / creation of the game.
4
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0
Published:
Attribution, Non-commercial, No DerivativesAttribution, Non-commercial, No DerivativesAttribution, Non-commercial, No Derivatives