Toupeirinha

We develop this prototype for the class of Game Design II in UFN, the theme of this project was "Underground". We challenge ourselves in create some kind of "unusual mechanic" for this game. Then we create a Top-down puzzle of a mole that signed some covenant with a mythologic monster like Cthulhu and become unable to see with its own eyes, but now it can see with "other beings eyes" to get out of this ruins.

Julick Coutinho and I made the Game and Level Design with the objetive to teach the mechanics through the Level Design. Julick was the programmer of the game too, Arthur Bertol create the concept art of the enemies and collectables, Luiz Henrique Miranda choose the sounds for the game and I art-finalized all the sprites.


GAME DETAILS
Name: Toupeirinha
Release Date: June 15, 2018
Genre: Puzzle
Engine: Construct 2
Platforms: HTML5

CREDITS
Game Design: Bruno Gatiboni Carpes, Julick Coutinho, Arthur Bertol, Luiz Miranda
Level Design: Bruno Gatiboni Carpes, Julick Coutinho
Programming: Julick Coutinho
Art: Bruno Gatiboni Carpes, Arthur Bertol
Sound: Luiz Miranda
Supervisor: Cássio Lemos, Fabrício Tonetto

SOFTWARES I'VE USED
Art: Procreate, Photoshop
Toupeirinha
Published:

Toupeirinha

Toupeirinha is a puzzle game developed for the Game Design II and Engine for games I classes in UFN which project theme was "underground". Tryin Read More

Published: