Kevin Zhu's profile

Notch Tutorials


Notch Tutorials
As I make new ones I will add them here, sorted from newest at the top to oldest at the bottom.

A full vimeo album of these tutorials can be found here (https://vimeo.com/album/5563637). I've also included tutorials by my esteemed colleague, Berto Mora.

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In an effort to give back to the Notch community like the many that already do so, the project files can be found for free on my Gumroad page (https://gumroad.com/kevzhu). Although attribution and donations are appreciated, it is not required.

I hope these tutorials and project files help you further your skills in making amazing motion graphics for either personal or commercial projects. All I ask is for you to continue producing, and maybe down the road to share your own project files with the community to encourage further learning and growth from all. Enjoy!

-K







A quick Notch tutorial on live streaming from Notch. We go over Spout vs. NDI, and get into the basics of setting up an internet streaming software platform. Chapters are outlined below for your convenience.
Find the project file here: gum.co/kz_tut_livestreaming

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Chapters:
[00] - 00:00:05 - Intro
[01] - 00:00:26 - Platforms
[02] - 00:01:15 - Stream Keys
[03] - 00:01:59 - Software Options
[04] - 00:03:56 - Spout & NDI
[05] - 00:07:38 - Notch Settings
[06] - 00:09:23 - Send to NDI
[07] - 00:10:19 - NDI in OBS
[08] - 00:13:21 - Performance
[09] - 00:14:54 - Spout
[10] - 00:15:55 - Spout to NDI
[11] - 00:16:46 - Spout in OBS
[12] - 00:18:19 - Streamlabs
[13] - 00:19:14 - Notch Effects in Stream
[14] - 00:20:14 - Audioreactive Graphics
[15] - 00:20:57 - Lower Thirds
[16] - 00:22:05 - [End] -- Summary

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A quick Notch tutorial on the Render To Texture node. We go over Render Layer vs. Render To Texture, and get into the basics of volumetric lighting in Notch. Chapters are outlined below for your convenience.
Find the project file here: gum.co/kz_tut_rendertotexture

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Chapters:
[00] - 00:00:18 - Intro
[01] - 00:00:38 - [Render Layer] -- Intro
[02] - 00:01:03 - [Render to Texture] -- Intro
[03] - 00:01:33 - [General] -- Performance
[04] - 00:02:39 - [Render to Texture] -- Creation
[05] - 00:04:03 - [Render to Texture] -- Cameras
[06] - 00:05:37 - [Render to Texture] -- Lights
[07] - 00:07:28 - [Lighting] -- Volumetric Lighting
[08] - 00:09:39 - [Lighting] -- Styling the Volumetric
[09] - 00:10:32 - [Lighting] -- Smokiness
[10] - 00:11:46 - [Lighting] -- Hierarchy
[11] - 00:13:21 - [Render to Texture] -- Resolution
[12] - 00:13:54 - [Lighting] -- Refining Volumetric
[13] - 00:15:14 - [Lighting] -- Lighting Objects
[14] - 00:17:43 - [Render Layer] -- Overview
[15] - 00:20:53 - [End] -- Other Examples
[16] - 00:22:55 - [End] -- Summary

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A quick Notch tutorial on audio reactivity. We go over multiple ways of processing audio within Notch and the different results that they give. Chapters are outlined below for your convenience.
Find the project file here: gum.co/kz_tut_audioreactivity

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Chapters:
[00] - 00:00:09 - Intro
[01] - 00:00:49 - [Audio] -- Initial Setup
[02] - 00:01:51 - [Audio] -- Capture Sound Node
[03] - 00:02:01 - [Modifiers] -- Sound Modifier
[04] - 00:04:54 - [Cloners] -- FFT Effector
[05] - 00:10:59 - [Generators] -- FFT Texture
[06] - 00:13:28 - [Deformers] -- Displacement Map
[07] - 00:18:19 - [Cloners] -- Image Effector
[08] - 00:21:59 - [Deformers] -- Radial Effects
[09] - 00:25:13 - [Post] -- Post FX
[10] - 00:25:42 - Adding Music

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A Notch tutorial on the mouse picker node and using it to create interactive graphics. This is a pretty quick one that goes over basic use of the mouse picker and possibilities for how it could be used as a control system for your real-time graphics. Chapters are outlined below for your convenience.
Find the project file here: gum.co/kz_tut_mousepicker

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Chapters:
[00] - 00:00:32 - Starting From Scratch
[01] - 00:00:45 - [Interactive] -- Mouse Picker
[02] - 00:02:25 - [Interactive] -- Plane Offset
[03] - 00:03:38 - [Interactive] -- Extractor Variables
[04] - 00:04:53 - [Geometry] -- Node Trail
[05] - 00:06:13 - [Example] -- Control Possibilities

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A Notch tutorial on cloners and using them to create HUD graphics. We cover techniques like cloning cloners (cloner inception), and effectors that use turbulence, randomize, and color ramps in the pursuit of creating digital HUD interfaces. Chapters are outlined below for your convenience.
Find the project file here: gum.co/kz_tut_cloners​​​​​​​

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Chapters:
[00] - 00:00:31 - Starting From Scratch
[01] - 00:00:38 - [Cloners] -- Basic Cloning
[02] - 00:03:30 - [Cloners] -- Turbulence Effector
[03] - 00:06:50 - [Cloners] -- Effector Time Mode
[04] - 00:10:01 - [Cloners] -- Randomize Effector
[05] - 00:11:31 - [Cloners] -- Colour Ramp Effector
[06] - 00:13:04 - [Post FX] -- Glow
[07] - 00:14:38 - [Geometry] -- Primitive Triangles
[08] - 00:16:45 - [Material] -- Material
[09] - 00:19:26 - [Cloners] -- Radial Start / End Angle
[10] - 00:20:06 - [Cloners] -- Cloning Cloners
[11] - 00:25:47 - [Particles] -- Adding Detail
[12] - 00:32:13 - [Text] -- DONE
[13] - 00:33:09 - [Post FX] -- Final Touches

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A quick Notch tutorial on keyboard shortcuts. Get to know them and increase your speed in real-time. Chapters are outlined below for your convenience.

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Chapters:
[01] - 00:03:47 -- General
[02] - 00:05:59 -- Nodegraph
[03] - 00:12:54 -- Viewport
[04] - 00:18:33 -- Timeline
[05] - 00:21:03 -- Keyframing
[06] - 00:24:19 -- Curve Editor
[07] - 00:26:53 -- Wacom Tablet
[08] - 00:27:55 -- Kramer Cat

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A quick Notch tutorial on field affectors. We also cover other goodies like attribute shading by velocity magnitude and using depth of field with the point renderer. Chapters are outlined below for your convenience.
Find the project file here: gum.co/kz_tut_fieldaffector

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Chapters:
[00] - 00:00:54 - Starting From Scratch
[01] - 00:12:04 - [Particles] -- Attribute Shading by Velocity
[02] - 00:14:03 - [Fields] -- Fluid Affector
[03] - 00:20:28 - [Particles] -- Depth of Field
[04] - 00:22:36 - Last Notes & Summary

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A not-so-quick Notch tutorial on particle system complexity. We end up a bit out of scope and also cover other goodies like keyframing, the curve editor, timing and motion graphics principles. Chapters are outlined below (and clickable on the vimeo page) for your convenience.
Find the project file here: gum.co/kz_tut_particlecomplexity

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Chapters:
[00] - 00:00:53 - Starting From Scratch
[01] - 00:05:23 - [Particles] -- Multiple Emitters
[02] - 00:09:18 - [Modifiers] -- Animation Control
[03] - 00:10:52 - [Particles] -- Emitter Parent Transform Weight & Randomness
[04] - 00:11:58 - [Keyframe] -- Basic Animation
[05] - 00:14:52 - [Particles] -- Emission Normal Direction Velocity
[06] - 00:15:33 - [3D Object] -- Mesh Lines Rendering
[07] - 00:16:47 - [Modifiers] -- Continuous Animation
[08] - 00:18:14 - [Particles] -- Trail Renderer
[09] - 00:19:10 - [Camera] -- Basic Setup
[10] - 00:20:45 - [Particles] -- Point Renderer Size Randomness
[11] - 00:21:19 - [Particles] -- Coloring with Attribute Shading
[12] - 00:23:56 - [Workflow] -- Presets
[13] - 00:26:49 - [Post FX] -- Glow
[14] - 00:27:50 - [Particles] -- Line Connection Renderer
[15] - 00:29:41 - [Particles] -- Trail Emitter
[16] - 00:31:02 - [Particles] -- Show Metrics
[17] - 00:34:33 - Kramer Cat
[18] - 00:35:03 - [Particles] -- Isolating with Affected Emitters
[19] - 00:37:13 - [Particles] -- Isolating with Rendered Emitters
[20] - 00:43:57 - [Particles] -- Force Affector
[21] - 00:49:07 - [Keyframe] -- The Curve Editor
[22] - 00:56:18 - Checkpoint
[23] - 00:58:44 - [Design] -- Dynamic Timing
[24] - 01:00:44 - [Particles] -- Fixed Update Rate
[25] - 01:02:05 - [Modifiers] -- Range Remap
[26] - 01:04:16 - [Keyframe] -- More Curve Editing
[27] - 01:12:28 - [Design] -- Changing My Mind
[28] - 01:16:26 - [Camera] -- Animation Control
[29] - 01:25:50 - [Design] -- Final Touches
[30] - 01:26:51 - Last Notes & Summary

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A quick Notch tutorial on system control.
Find the project file here: gum.co/kz_tut_systemcontrol

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A quick Notch tutorial on cloth physics.
A follow up to the last tutorial on weightmaps and intro to cloth simulations
Find the project file here: gum.co/kz_tut_clothphysics

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A quick Notch tutorial on weightmaps for deformation (first half), and an intro to cloth simulations (second half).
Find the project file here: https://gum.co/kz_tut_weightmaps

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Notch Tutorials
Published:

Notch Tutorials

Tutorials on the software tool Notch (https://notch.one) that range from general to very specific use cases. Will be continually updated as I mak Read More

Published: