I started this project at the beginning of 2017, when Instagram was overflown with eyelooks. This was back then, and still is at the end of 2018, a trendy way of showing eye makeup in very closeup shots, often overly edited to the point where the makeup wasn't exactly what was in real life.
I imagined a floating eye, a piece of skin in the air. At first I decided to draw it, but then I thought, sculpting should be way much easier, because I can then flip things around and just render. Pretty naive and needless to say I had zero experience with sculpting, even though I have academic education in arts, but still - I decided to download Sculptris and give it a try. To my surprise I was able to sculpt a pretty decent chunk of eye, so that's where my story began.
My first eyelooks were blurry renders, overly glitched, to say the least.
2017 was the peak of new, trendy makeup and Instagram illustrated that really well. My feed was filled with the most amazing catwalk-level makeup looks - glossy eyelids, partial eyeliners, dots below and over the lid, lots of glitter. Back then I was with my previous insta handle, Shimurr.
The stroked, brushed effect of a single colour was one of my favourite.
Started sculpting lips too. Accounts like Vladamua were increasingly getting popular and I was looking everyday at a swirl of beautifully shot lip looks (and also a lot of glitch art).
Diamond lips were The Thing. Glitched golden lips below.
And so were the beautifully shot lipstick spill makeup looks I tried to recreate over and over again, overly glitched and distorted
These were my first months in rendering, so back then my renders were very basic and noisy. I compensated with loads of overprocessing, because I thought the works were supposed to look like that anyway..
The Marble lips trend was a thing too.
Despite the quality of the render, these illustrations did go well.
Caustics was attempted.
Back to the eyelooks, I did a series of soft pastel looks.
Got a bit more abstract with time.
Did a few basic animations to lure Instagram's algorithm.