Released in 2018, ROTABALL emerges as a distinctive video game that combines mechanics with pixel art visual aesthetics. This title relies on the use of technologies such as gyroscope or accelerometer to offer a dynamic and immersive gaming experience.
GAME DEVELOPMENT: The Creative and Technical Journey Behind ROTABALL

- Logos: Creation of the game's visual identity through distinctive logos.
- Music: Composition and selection of the soundtrack and sound effects to enhance the user experience.
- Mechanics Programming: Development of the code that supports the game's mechanics, such as movement, interaction with the environment, and scoring systems.
- Special Thanks: Recognition to individuals, communities, or resources that were key during the development.
DESIGN, ART, TOOLS, AND TECHNOLOGY: Creating the Visual and Functional Universe of ROTABALL

- Pixel Art Textures: Creation of detailed textures to add depth and realism to the game's art.
- 3D Modeling: Use of 3D modeling techniques for specific game elements that require more detail or for the initial design of levels.
- Pixel Art Interface: Design of the pixel art user interface.
- Gyroscope or Accelerometer: Integration of mechanics using the device's gyroscope or accelerometer to add innovative control elements.
- Level Design: Creation and structuring of levels to offer a challenging and varied experience.
- Points, Running Out of Time, and High Score Medals for Each Level: Implementation of a reward system based on the player's skill and speed.
- Use of Architectural Tools for Level Design: Application of architectural design software to plan and visualize levels effectively.
GAMEPLAY AND MECHANICS: The Interactive Heart of ROTABALL

- Trial and Error of Incremental Difficulty in Each Level: Fine-tuning of difficulty to ensure a proper and challenging learning curve.
- Trial and Error of Scoring to Determine the Level Difficulty and the Score Required to Achieve Each Medal: Establishment of scoring criteria for medals that accurately reflect the player's skill and performance.
- Final Challenging Levels: Design of the final levels to represent a significant challenge, testing all the skills acquired by players throughout the game.
ROTA BALL
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